backtotop

Uncategorized

AGHE12 Spectral Wedding Hunt

This one turned out pretty well.  Took an extra 15 minutes to figure out enemy AI.  Stupid menu took me too long.  I need to really make a stock project or stock way to do those.  Its boring and I hate doing it.   Fire1 to fire sword aka ctrl or click. Axis to move […]

AGHE 09, PLAYER BATTLE: ONE SCREEN ONE KILL

Pretty fun mutliplayer game maybe?  Didn’t really get to play with anyone.  Could be terrible. Play here

AGHE07 Color the changing master

I made a quell like game with color changing mechanics.  Only got 3 levels in but still pretty good.  Levels are pretty basic but check them out! Play the Game Here

AGHE06 CROSSWIREDDDDD V2

So while writing the last post mortem I felt really compelled to fix the problems.  So I did. Colors are fixed Random characters Real Dictionary Fixed score Fixed scaling Colors were fixed by using sprites as suggested in my last post. Random characters were possible by adding a dictionary that gets loaded at run time. […]

AGHE06 CROSSWIREDDDDD Post Mortem

So after this game I’ve thought about things that I don’t like and some things that I wish I would’ve done differently. So first thing colors.  I don’t know why its not working but the way I got it working after walking away for 5 minutes was to change the sprite instead of the color. […]

Ambitious Game Hour

Blog is finally setup.